Thursday, December 14, 2006

Eidolon Campaign 1.0, Paradigm Shift

As previously mentioned, I've started uploading my Conspiracy X campaign. This is the introductory adventure, designed to be run in a one afternoon session and give the players a taste of the Conspiracy X world. As ConX v2 wasn't out when I started this I was running with a modded version of the the new World of Darkness rules so I haven't included any stats, but as the major antagonist is injured he's probably best being tailored to the cell's capabilities anyway.

The scenario is here:http://www.jashyr.co.uk/ConX/Eidolon_0_%20paradigm_shift.pdf

There will be repercussions later in the campaign for what happens here, just enough to make the players feel clever for remembering it later on.

Wednesday, December 06, 2006

Conspiracy X Campaign Notes

I did promise to post my Conspiracy X campaign notes once I'd typed them up. I know my players so I go into insane amounts of detail when I'm planning for all the weird stuff they could spring on me (and yet they still manage to surprise me - I will expound upon the story of how they suddenly decided to requisition a T-Rex skull eventually.)

Anyway here is the overview/GMs intro giving a brief teaser of all the individual scenarios. The actual scenario write-ups are gradually taking shape and the first few should be ready very soon too.
http://www.jashyr.co.uk/ConX/Eidolon_introduction.pdf

Thursday, November 09, 2006

Alpha Legion Boards Ride Again!

Momentum has gathered on The Serpent's Lair Alpha Legion forums (linky to the right) so if any Legion players have been tempted over here, go take a look. It's steadily filling up with tactics articles, army lists, conversion ideas and general Alpha Legion discussions.

Monday, October 30, 2006

Yay! GaRoTa is Back Again

There is much rejoicing!

Tuesday, October 10, 2006

RPG Update

A librarian, a cop, a retired army engineer, a mystery writer and a tattoo artist walk into a bar...

Mage has not started out like we expected, mainly because only two of the characters have actually met so far. Ah, the joys of getting the party to cooperate. It'll never last.

Wednesday, October 04, 2006

Back from Hols

Back to work and the dark nights are closing in. Trying to paint after work is pretty much impossible now so its back to the long, dark months to hone converting skills.

On the bright side it also means a new university term and new RPG campaigns. The new WOD version of Mage seemed to the most popular offering this year and I've joined up for a York based character driven campaign. Updates shall no doubt follow...

Friday, September 22, 2006

Exodite Kill Team Ranger

Just to prove I haven't been slacking too much :-)


Finally got round to assembling my Exodite ranger for the Work-In-Progress kill teams. As an exercise in 'how many different sprues can I combine for one model' it was fun to do, even if it has taken me this long. More views and expo on Work-In-Progress. http://z11.invisionfree.com/Work_In_Progress/index.php?showtopic=5506

Wednesday, September 20, 2006

Bloody Stupid GW UK Online Stores...

All I want is a single Eldar falcon engine block sprue for my Vyper/MkII Colonial Viper conversion from the GW UK online store. Should be easy enough but no, they don't sell the three different falcon sprues seperately. The US store does, but absolutely nowhere else. Even I'm not enough of a convertaholic to shell out £20 for two tiny engine parts. I'm going to have to go back to the drawing board with this one.
Why is it every time I desperately need a part it goes out of production about a fortnight earlier?

Monday, September 18, 2006

The Con X Campaign is Finally Over

My players and I have finally finished my Conspiracy X campaign 'Eidolon' after a year of conspiracies, bluffs, double bluffs, Saurian invasion plans and more information on virii than any sane non-doctor should ever need. While all the original player characters survived, one is in need of immediate top-security psychiatric care and will never go back on active duty again. So on behalf of everyone who has had so much enjoyment from playing (and hearing about) the campaign I salute you:

The Major; whos ability to avoid telling the other characters information has passed into legend.

Captain Hospitalier; bane of Saurians and the only person who seriously regards snowmen as legitimate camoflauge.

'Jinx' Jackson; the only man who, when told about impressive skulls involved in ancient incarnate binding rituals, would automatically think 'where can I get the remains of a T-Rex'

Claymore; the least psychic non-void in the history of existance.

and of course Cavanagh; the easily led psychic, now led only by the straps of his straightjacket.

Friday, September 15, 2006

At Least I Get to Write...



Mostly writing up the notes on my Conspiracy X campaign last night. Once I've finished GMing it(one or two weeks at the very most) I'll post 'em up on the X12 yahoo group.


Since there was no painting last night (something to do with Leeds having a small hurricane rip through it last night. Seriously.) here's the final infinity model from last week's painting.


The sculpt has a small probem with the facial molding. The mold line (with a whole lot of flash attached) goes right through the left side of his face and mangles some of the definition. It didn't seem to be 100% right no matter what I did. Oh, and the comment has been made that I really should just marry the Vallejo florescent green. It's just too cool not to use for icky, posssibly radioactive waste.

Thursday, September 14, 2006

New RPGs for the New BURPS Year

No painting yesterday, the usual Yorkshire weather descended and it chucked it down, so back to writing the upcoming campaign instead. Came across a recommendation on Exalted Wiki for this superb repository of really cool Exalted character sheets. I've snapped up the dragon blooded ones and it means I don't have to worry about creating a customised one for my players.

http://www.melissauran.com/wps/

Tuesday, September 12, 2006

Last Week's Painting - Infinity Again



There was much thunder, lighting, rain and very little light yesterday evening so no painting for me. In its place is one of the other models I finished last week, a female Haqqislam ghulam trooper, again from Corvus Belli's Infinity range.


Lovely sculpt. Definate contender for CB's annual 'rear of the year' award. It must be 'cos they're Spanish :-) . While I swear I will get some photos with less lens glare, these were the best of the bunch I got over the weekend. The camo effect was inspired by the Phillipine Special Forces 'brick' urban camo, just a lightweight version that was easier to paint and didn't obsure the detail as much as the real-life camo would. It's not perfect but I like it and its a bit unique.

Monday, September 11, 2006

Last Week's Painting - Infinity




My ongoing obessesion with Corvus Belli scupts has led me to adore their 'Infinity' line of anime influenced sci-fi models. Everything from the ear-comms down to the treads on the soles of the shoes have been rendered with such care that they look much more realistic than the stylised 40K or Void stuff. Most of my painting for the last few weeks has been from this range.



Anyway from last week's batch of painting, an Fiday from the Haqqislam faction.




Friday, September 08, 2006

Sit Rep

Current Painting:
GW WoodElf Noble w/great weapon (absolutely gorgeous sculpt.)
Infinity Haqqislam Ghulam Doctor (I'm addicted to the Corvus Belli sculpts.)
Infinity Haqqislam Djanbazan (ditto.)

Current Converting:
Exodite Ranger for the W.I.P. Eldar Kill Team (yeah, I know I'm dragging my heels over this one but I just can't get a pose that doesn't look boring).
Lost'n'Damned Basilisk (big guns! spiky bitz! needs more dragony bitz though. There'll be some serious greenstuffing and I'm kinda putting it off while I've still got enough light to paint on an evening.)

Current RPG GMing:
Conspiracy X (I may even write up the campaign at some point.)

Current RPG Writing:
Exalted - Dragon Blooded (due to start at the beginning of university term time, somewhere round October 1st)

Thursday, September 07, 2006

Opening the Bitzbox

'cos you've got to start somewhere.

This'll probably involve random musings on roleplaying, mini painting, conversions and the general wierdness of life.

Enjoy
Jash