Thursday, October 04, 2007

Raptor Squad Markings

I tried to go for a glowing rune effect for the squad marking on the shoulder pad and I'm quite happy with the result. The symbol is the alchemic rune for Arsenic which I thought quite fitting.




Tuesday, October 02, 2007

Vanguard - Raptor Sergeant

I'd been holding back from my beloved Alpha Legion with the release of the new Chaos codex but now I've actually got my grubby little hands on it it's made me want to go back and work on my Lost'n'Damned. While the Legion got a little bit nerfed by the new rules, the actual list is very nice indeed and the Legion get three quaters of a page of descriptions of how devious they are - which can't be bad. However, it does make me want to play the devious legion that nicks all it's stuff from Imperial supply convoys and converts entire IG regiments to Chaos.
Here is the first of my 'disguised' Alpha Legionnaires, and the head of his enemy.


Thursday, March 29, 2007

Autarch Finished



I'm really pleased with the colour scheme on the Autarch.
I wasn't too sure about the purple/green gem combo but it
is rather striking without clashing too much with the brown.

In retrospect I should have got rid of the beard for a female
Autarch but on the whole I'm happy!


Wednesday, January 24, 2007


After the discussion started by Despoyler on W.I.P. I had a quick go at creating an Autarch only out of plastic bitz mainly from the new Dire Avenger kit. After a bit of testing I used a female guardian torso and backpack (why don't they do an official female autarch? it seems a massive oversight), a plume from a dark eldar sprue (free with a WD so old I can't remember what was in it) and a 'nid gribbly to trample. I'm not desperatly impressed by the pose but I did knock this up in less than thirty minutes and I wouldn't be embarrassed using it.

Tuesday, January 23, 2007

Djanbazan


I love my Djanbazan, it's just taken me ages to get a decent photo of him. The painting came out a lot cleaner than the Ghulam and I wanted to show him off to good effect.

Thursday, December 14, 2006

Eidolon Campaign 1.0, Paradigm Shift

As previously mentioned, I've started uploading my Conspiracy X campaign. This is the introductory adventure, designed to be run in a one afternoon session and give the players a taste of the Conspiracy X world. As ConX v2 wasn't out when I started this I was running with a modded version of the the new World of Darkness rules so I haven't included any stats, but as the major antagonist is injured he's probably best being tailored to the cell's capabilities anyway.

The scenario is here:http://www.jashyr.co.uk/ConX/Eidolon_0_%20paradigm_shift.pdf

There will be repercussions later in the campaign for what happens here, just enough to make the players feel clever for remembering it later on.

Wednesday, December 06, 2006

Conspiracy X Campaign Notes

I did promise to post my Conspiracy X campaign notes once I'd typed them up. I know my players so I go into insane amounts of detail when I'm planning for all the weird stuff they could spring on me (and yet they still manage to surprise me - I will expound upon the story of how they suddenly decided to requisition a T-Rex skull eventually.)

Anyway here is the overview/GMs intro giving a brief teaser of all the individual scenarios. The actual scenario write-ups are gradually taking shape and the first few should be ready very soon too.
http://www.jashyr.co.uk/ConX/Eidolon_introduction.pdf

Thursday, November 09, 2006

Alpha Legion Boards Ride Again!

Momentum has gathered on The Serpent's Lair Alpha Legion forums (linky to the right) so if any Legion players have been tempted over here, go take a look. It's steadily filling up with tactics articles, army lists, conversion ideas and general Alpha Legion discussions.

Monday, October 30, 2006

Yay! GaRoTa is Back Again

There is much rejoicing!

Tuesday, October 10, 2006

RPG Update

A librarian, a cop, a retired army engineer, a mystery writer and a tattoo artist walk into a bar...

Mage has not started out like we expected, mainly because only two of the characters have actually met so far. Ah, the joys of getting the party to cooperate. It'll never last.